GAITE Β· Astana, Kazakhstan Β· August 2–8, 2026

The IOAI Field Manual

Every IOAI task from 2024 to the actual 2026 home tasks, decoded for someone starting from zero: what the task really asks, how the given baseline works, how the winning solution differs, and exactly how you'd get there driving Gemma 4 under a 2000-token limit.

16tasks decoded
3real 2026 tasks
6hper contest day
2000tokens per Gemma reply
How every task page works

Each page has the same six sections: πŸ“œ the task in plain English (story stripped, metric extracted) Β· πŸ”§ the baseline you're given Β· πŸš€ baseline vs. solution side by side Β· πŸ§’ a from-zero explanation of the concepts Β· πŸ’¬ a simulated Gemma 4 playthrough β€” the literal chats that would solve it under the token cap Β· 🎯 takeaways and likely Day-1 extensions.

The 8-step solution flow (works on every task)
  1. Metric first. Find the scoring cell before reading the story. The metric defines the game.
  2. Run the baseline untouched β†’ submit it. Points on the board; format verified; scores are normalized against the baseline, so any improvement counts.
  3. Diagnose before improving. Confusion matrix, failed-episode replays, per-class accuracy β€” find where points are lost.
  4. Read the hints; rank fixes by points-per-hour. GAITE statements contain the intended solution.
  5. One change at a time, measure each. Keep a scrappy log: change β†’ score.
  6. Name the lesson. Every task secretly teaches one failure mode (forgetting, drift, noisy oracle). Name it and you know the solution family.
  7. Guard the clock. Baseline submitted in 30 min; freeze experiments 45 min before the end.
  8. Never leave a task at zero.
🚨 The real 2026 Home Tasks β€” start here
2025 At-Home Round β€” practice material
2025 Contest Days
2025 GAITE extras β€” friendliest tasks
2024 β€” where the patterns started
Guides